I’ve been working on an interesting new project with some really cool augmented reality software in the form of an augmented reality game. I’ve called it “bable worlds.” Arguably, this is somewhat related to Virtual Reality, which is another topic that I work on. But the projects I’m involved with have much more in common with augmented reality than with Virtual Reality, which is my current focus. But I’ll get to that in a minute.
What I mean is that the type of thing that I am trying to accomplish with this project is similar to what we see in Virtual Reality – but in a much more powerful form. In fact, when I say “powerful,” what I’m referring to is a much more effective use of the human visual system – especially when trying to teach young children how to cooperate in a team of human beings. Here’s how I describe what I mean:
Let’s say you have an old children’s book about barnyard animals. You break it into sections and each section has a virtual object inside. You can rotate the virtual objects using the mouse or whatever controls are available to you and drag the virtual objects around using your keyboard. The kids can also use their hands to manipulate the virtual objects. They can pick up and put down the various parts of the book and rotate them in any direction as well.
But imagine if you could take that same book and place it in the corner of a room. That would be interesting enough, but what if you put two or three more pages inside? Suddenly you have a very engaging game in progress. Now, instead of just telling the kids to turn the pages, you could ask them to pick up and push down different locations on the computer. Each time they did so, they would be rewarded with virtual cash that they could then use to buy things in the virtual world!
Now that’s not all that you can do with this type of technology. You can actually have this augmented reality system play a musical version of “I Love Lucy” as well. Kids can play the music and interact with the dancers. In other words, they can enact a scene out of “I Love Lucy” right in front of their computers at home! This is only one application of the various types of computer supported collaborative learning that is now possible thanks to augmented reality. As more sophisticated systems become available, there will be many more applications that can bring pleasure to people of all ages.
Computer supported collaborative learning can really help children improve many aspects of their lives. They can learn math with “Hello Barbie” using this type of system. They can also play a musical game that relates to their favorite songs. All of these things are possible thanks to the availability of computer augmented reality technologies. Now, instead of just having a child interact with some kind of a virtual object in a classroom setting, they can actually have that virtual object talk to them in a musical way!
Augmented reality technologies are only going to continue to grow and develop. Soon, you’ll be able to take all of your favorite video games and turn them into something that is actually physical. This is only the beginning of the endless possibilities when it comes to computer supported reality. Imagine what it would be like to be able to go back in time in order to relive any of your favorite childhood memories!
There are many applications for augmented reality, and you only have to look around to see how things are progressing. Think about video games and what they can do for you. How about high-tech electronics and what they can do for you. The future of education is here and it’s up to us to make sure that we are prepared for the new paradigm. If you want to get ahead in life, then you should start looking into the new augmented reality technologies that are available today!